Commit
A Commit in software development is a saved change or “snapshot” in a version control system (like Git). When developers make changes to code, they “commit” those changes with a message describing what was done. It’s akin to hitting save, but with a historical record that can be reviewed or rolled back if needed. While this is a technical term more relevant to developers, it touches UX in the sense of how a product’s changes are managed and integrated. For example, if a UX designer works closely with developers using GitHub (a platform built around commits), they might participate in reviewing commit messages or understanding what code changes could affect the design. If a developer commits a change to adjust a button’s color or placement, a designer might double-check that the change aligns with the intended design. Commits also allow multiple team members to collaborate without overwriting each other’s work. For non-developers, the takeaway is that commits are part of an iterative development process — each commit progressively building or refining the product, much like a designer iterating on successive versions of a mockup.
Commit
A Commit in software development is a saved change or “snapshot” in a version control system (like Git). When developers make changes to code, they “commit” those changes with a message describing what was done. It’s akin to hitting save, but with a historical record that can be reviewed or rolled back if needed. While this is a technical term more relevant to developers, it touches UX in the sense of how a product’s changes are managed and integrated. For example, if a UX designer works closely with developers using GitHub (a platform built around commits), they might participate in reviewing commit messages or understanding what code changes could affect the design. If a developer commits a change to adjust a button’s color or placement, a designer might double-check that the change aligns with the intended design. Commits also allow multiple team members to collaborate without overwriting each other’s work. For non-developers, the takeaway is that commits are part of an iterative development process — each commit progressively building or refining the product, much like a designer iterating on successive versions of a mockup.